VST Warehouse is simple blog about audio VST effects & instruments.
You can find here over 450 absolutely free audio VST plug-ins,
instruments and all kinda different audio tools/stuff.
All Plug-ins Tested with FL-Studio [except Apple stuff].
Androids with HTC-Desire & Samsung Galaxy Note II ... and little reminder that all the VST plugins
& Tools on the blog are free and legal. Not any crack or key.gen shit. Enjoy!
Alpha-Ray is a three oscillator per voice, 10 voice
polyphonic VA synthesizer. This instrument has an inbuilt poly overdrive. The
VCF can switch from a ladder to a state variable mode. The main filter in
connection with a 6 dB HP filter gives a BP-filter with adjustable bandwidth.
The Alpha-Ray 4free version is fully working except saving
of the effect parameters is disabled.
Two main Oscillators and one Sub-Oscillator / 10 Voices polyphony.
Two main LFOs and one modulation LFO (pitch wheel), tempo host sync and
Three Filter, a 6 dB HP, a 24 dB Ladder or a main 12 dB State Variable
Filter. The 6dB Filter coupled to the main filter gives a BP filter.
OSC FM with OSC 1+2 and OSC Sync with OSC 1+2.
Polyphonic Overdrive for OSC 1, 2 and sub OSC.
Manual in 4 languages, German, English, French, Italian.
MIDI Learn for the most important functions.
Additionally, unlocking A-R for only 4.95€ enables saving the effects
settings per patch.
EngineersFilter is a filter plugin that allows for extremely
steep filtering. It achieves this by implementing high order IIR filter design
methods that are commonly used in science and engineering, namely Butterworth,
Chebychev, inverse Chebychev, elliptic (aka Cauer), Bessel and Papoulis filters.
Each of these filter design methods can be applied to create lowpass, highpass,
bandpass, bandreject, high/low shelving and peak/dip filters of orders up to 20.
ultra-steep filters possible
design methods: Bessel, Butterworth, Chebychev I and II, elliptic,
SplineEQ is a linear phase equalizer plugin. Designed to be
simple and flexible, SplineEQ allows you to create filters using Bézier splines,
the best known way to design curves.
Linear phase equalizer. Offers a better sound
quality than the more common minimum phase equalizers by not affecting the
phase of sound, only the intensity of frequencies, which makes it easier to
achieve good sounding results. Also has the advantage of not incurring
Spline-based filter design. Filters are simply
created by designing a spline curve which can be made to adopt any imaginable
shape. No filter types to choose from, all points simply define part of the
shape of the filter's spline curve. The actual filter's frequency profile is
displayed as a dashed curve when it differs from the ideal spline curve (this
can be changed by changing the filter's resolution).
Up to 60 bands (only up to 4 in the free version of
SplineEQ) or as low as 1. You can create or disable bands by double clicking
on the visualisation area of the interface and adjust them either in that area
or using the knobs or even the automatable parameter sliders in the
Simple curve modification functions. You can modify
the curve as a whole using the transpose function to shift the curve up
and down by up to 10 octaves, affect the overall gain to shift all gain
settings up or down evenly or even change the gain scale to apply a
ratio to all gains, thus enabling you to either flatten, exaggerate or reverse
the shape of a curve.
Frequency analyser. More intuitive than your usual
logarithmic curve frequency display, this frequency analyser shows you the
intensity of frequencies before and after the filtering with colours. It's
also fine tuned so that intensities at different frequencies are represented
in a way that matches closely to our perception. It moves in a fluid manner in
sync with the source sound and has a frequency resolution of about 10 Hz.
Smooth and fluid graphics. The whole interface
responds fluidly to change, even the frequency visualisation has a great frame
rate and all the graphics are perfectly anti-aliased.
-Infinite dB to +60 dB gain range. This allows you
to completely silence entire ranges of the spectrum or to really bring back
some fainter harmonics by boosting their amplitude thousandfold. Gains are
represented logarithmically between -60 dB and +60 dB and linearly below -60
dB. Given the uniquely immense gain range there's also a built-in limiter
whose knob lights up when over the adjustable threshold.
Smooth transitions. Changing parameters, either by
adjusting the knobs, the graph or by parameter automation is always done
smoothly and creates no audio artifacts.
Adjustable resolution, latency and CPU usage. The
resolution of the filter can be lowered or increased (up to roughly 22 Hz) and
the processing latency can be changed to obtain a lower CPU usage or a lower
Good performance. Linear phase equalizers always
require more power than other types of equalizers. However SplineEQ is as fast
or faster than other linear phase equlizers, often with less latency.
Presets are available
here and can be saved or open (not with the free version of SplineEQ).
Their format is compatible across all platforms and hosts and can be edited
with a text editor.
Affordable. SplineEQ is much more affordable than
other linear phase equalizers because it is designed to be simpler and is made
to be the first entry-level professional linear phase equalizer.
Also supports all sampling rates (384 kHz included),
is available on both Windows and Mac (Intel and PowerPC), in
VST (2.4) and AU format, in 32 and 64 bits. All
input, output and processing are done in 64-bit floating point format
and in stereo.
X-Wheel of Fortune 6 (X-WoF 6) is a versatile
multi-part music system with inbuilt cell step control sequencer for
creating tracks of various types of music like Ambient or even
soundtracks. Just set up certain basics and let the machine create
variations for you as there are several inbuilt algorithms just for this
purpose giving this machine it's magic touch.
Major differences between registered Pro (i.e. enhanced) and the free version:
Pro = 64 / Free = 4 fully useable and 28 with additional voice overs at
varying intervals during playback and forced switching of edit panels -
anyway switching back to any other panel is possible;
Athmo/One shot Part: Pro 100 waves / Free = only 60 waves;
MIDI Out: Pro for all internally generated note events / in Free = not present;
In: Free only for MID CC while Pro offers MIDI In for playing notes and
triggering of instruments thus might use the Pro version even as 4 part
multi-timbral sound module with two 8-voice pad synths and two
Gonio2/3 is an Audio Vector Oscilloscope (Goniometer). It can
give you a detailed picture of the relationships of a stereo signal. This is
often used to watch for mono compatibility of a recording. Unlike a "normal"
oscilloscope the image is rotated by 45° so if you have an identical signal on
both channels you'll see a vertical line. If the signals are otherwise identical
but with opposite phase a horizontal line is displayed.
This vst plugin emulates the classic string ensemble sound,
made popular by such classic synths as the Crumar Performer or the Arp Solina.
Cheeze Machine generates sound by feeding a simple, saw-like waveform, into a
chorus ensemble emulator, a 6-stages phaser, and a reverb. This vst plugin is
fully midi-controlled. The midi controller assignments are detailed in the
included pdf documentation. Cheeze Machine is available in 2 user interface
flavors: the “classic” interface pictured above, or a smaller “metal” interface.
With up to 32 notes polyphony, and an incredibly low CPU usage, you can now play
these big phazed string pads like crazy
G8 is described as "the perfect digital noise gate that all
the analogue ones were trying to model".
The Attack and Decay parameters set the exact amount of time needed for the
gate to transition from fully closed to fully open, respectively. This means the
rate of gain change is also affected by the Range control. For example: with the
default settings of 24dB range and 1ms attack the gate will open at a rate of
24dB/ms. If you increase the Range to the maximum 90dB the gate will still reach
unity after precisely 1ms, and therefore the gain increases at the much faster
rate of 90dB/ms. This allows precisely calibrated clicks to be added to the
start of kick drums (for example).
The Hold parameter is implemented before the Attack smoothing, so the gate
will continue to open during the Hold stage if necessary. This allows drum
sounds to be 'softened' by using slower Attack times.
Large Threshold knob with integrated sidechain level and gain reduction
Range control to set the amount of gain reduction applied.
Hysteresis control to prevent "chattering" effects during the decay of a
The blooo is a VST™2.4 polyphonic software synthesizer plug-in for
Microsoft Windows® based on the classic
subtractive synthesis architecture. It is written in native C++ code for high
performance even on "lighter" systems.
Up to 32 voices polyphony including portamento
Two band-limited oscillators including Ring modulation and hard sync
Four oscillator waveforms (sawtooth, pulse, sawpulse, sine) with shape
Additional white noise generator
Two multi-mode four-pole filters (lowpass, highpass, bandpass, allpass,
phaser) with resonance and panorama control
Three envelopes (ADSR) with exponential slopes
Three low frequency oscillators (LFOs) with tempo synchronization
EasyQ is an easy-to-use equalizer with an arbitrary number
of filter stages in series connection. Each of the filter stages can operate in
one of the following modes: peak/cut (aka bell or parametric EQ), high- or
low-shelving, notch and low- or high-pass (both with either 6 or 12 dB/oct slope).
EasyQ is easy on the CPU and just does what an EQ is supposed to do without
performing any additional voodoo. As such, it is well suited to serve as a go-to
EQ for routine equalizing tasks.
Argotlunar is a real-time delay-line granulator. It breaks
up an incoming audio stream into short samples (Grains). Each grain can have
random settings of amplitude, panning, duration, delay, pitch, glissando, filter
and envelope. The output of all grains is mixed and sent to the main output. The
main output can be fed back into the main input.
Most of the parameters can be correlated. Examples: Higher filter cutoff for
grains with higher pitch, and vice versa. Grains with shorter duration can be
panned to the center, and conversely the grains with longer duration can be
panned wide in the stereo field.
Time-related parameters can be synced to the host tempo.
Pitch-related parameters can be quantized to various chords/scales.
Up to three pairs of parameters can be correlated.
Raised-cosine-bell, parabolic, and triangle grain envelopes, with
Transposition is spline-interpolated to reduce aliasing.
Astralis Orgone is a "Dual Sample" based
Synthesizer. It is the next generation of the Astralis Range
and is highly optimized with great improvements in CPU use and especially load
times. It is a rounded synth capable of sounds ranging from Trance Style Rhythms
to Hard Leads and excels at Pads, Atmospheres and FX. Great care has been taken
into developing a logical layout and many useful control features, such as
double click resets and CTRL fine control adjustments. It comes with 128 presets
and 150 samples, though you can add your own samples very easily.
Astralis Orgone Lite is the free version of
Astralis Orgone with a reduced feature set. It is free, fully functional and a
feature packed synth in its own right. It includes 128 presets and the diversity
of sound created from 25 samples demonstrates the power of the Astralis System.
Great for creating atmospheric Pads/Ambience/FX as well as Trancegate, Modulated
and Arpeggiated Rhythms. The synth is free to use but donations are always
appreciated to support future developments. More
Cubix, created specifically for the
2006 KVR Developer Challenge, is a drumsynth/sampleplayer with an onboard
arpeggiated bassline synth. Each drum section has its own dual X-Fade sequencer
section for beat mixing, as well as an Auto-Mix function. Designed with live
operation in mind, Cubix can be used for making complex beats on the fly that
can be randomized, mixed, matched and manipulated in a number of ways.
4 drum modules (kick, snare, hihat, & perc).
1 Bass Synth module.
4 Wav Layer sample players for use with each drum module.
Samples can be looped, reversed and start/end positions can be altered all
Each module has it's own in-depth control panel.
X-Fade Sequencers for each drum module for mixing between 2 different
Auto-Mix function for automatic BPM-Synced mixing between beats.
Amplitude and Filter/Pitch modulation sequencers for the Bass Synth.
LFO section for Bass Synth for modulating the filter as well as synced
Arpeggiator for Bass Synth with portamento option.
Bass sequencer can be used for gated arps/leads or stepped sequences.
Random probability for each sequencer with 2 types of randomization.
Each sequencer can play at different speeds, directions or length.
Adjustable start/end positions for each sequencer.
MIDI options for triggering each sequencer.
Each drum sequencer can be assigned to be triggered by a separate key.
Bass sequencer can be assigned to different octave ranges.
Host Sync function for running Cubix in sync with your host.
Drum Mixer with light up trigger analyzers.
Multiple audio outputs (channels 1-6).
Mute/Solo switches for each module.
Delay section with damping, dotted and sync/manual rate options.
FX send control for each module.
Patch Randomization for select controls on each module.